A Little Pick-me-up
When the world around us is literally on fire, our devices are constantly buzzing with worrying news, and ecological grief gets the best of us, it’s hard to stay focused and positive. Designers often feel that we bear the weight of the world on our shoulders, and all we need, really, is a big boost of serotonin.
To survive, in fact, designers need to learn soon to cope with complexity and chaos. Which takes steady nerves, patience, but also lots of creativity, playfulness and, at times, a pinch of madness.
Through this theme, we want to give designers a space to express themselves freely and bring on their most bold, playful, unapologetic ideas and creations, like a moment of escapism from the evils of the world. But it’s not just that; it’s well known that delightful storytelling, a touch of humour used sapiently, and mesmerizing visuals allow designers to convey messages more powerfully, communicate serious matters in a more ‘digestible’ way, and even simplify issues that are hard to grasp.
At Design Matters 22, we’ll dive into playfulness as a design tool, and a way to craft unforgettable, engaging experiences. You’ll discover ways in which you and your team can use emotional IQ, storytelling, and little moments of delight in your designs and your process. Prepare yourself to learn more about experience and character design, put your creativity to the test, and find inspiration in illustration, animation, video games, and much more!